Posts

RO3 - Defenders of Stalingrad - Setup and Turn 1

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  What a crap place to fight Change in blog report style here. I will be writing a detailed AAR (more detailed than normal) but to avoid reader fatigue will be reporting in half turns or full turns at most so there will be multiple smaller updates. It will be interesting if people like (or hate) it.  Anyway I do love a Stalingrad Campaign map scenario and this medium sized scenario has a small zone of operations and a funky setup structure that nicely enforces the mess of attack/defence that city fighting could get to. The scenario uses a more complex phased set up structure with firstly the basic defenders being forced to setup all over their defensive factory. The German defenders get to setup next and they can populate any factory location which is more than 1 hex away from any Russian (and over hex 20). This means if the Russian in step one does not step out then the Germans can popup behind them, above them  basically all over the place - perhaps the Russians would desire this but

HF1 - Black Day in Hatten Reprise

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  We are returning to this scenario, which I have played once before ( here though I note I gave it the wrong scenario number), as we continue inside the Hatten campaign scenarios. I am the controlling the defence and this time am trying out the potentially more risky forward defence. My flanks are basically open and should the American attackers wish to sweep round either then that is fine. I would switch to holding the more forward victory buildings.  Setups Yet another thrilling setup shot.  The American do look like they are concentrating on the more open left side with plenty of nasty smoke opportunities looking likely to come my way along with a nasty kill stack in M12 (2 6-6-7s+medium machine guns and the 9-1) US Turn One to US Turn 2 In my last play of this scenario the US attacker took his time amassing massive firepower and force advantages and slogged his way through the town. In the end this approach was too slow and I won that. This opponent has followed a very different

HF4 - Liehr Launches First

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  Yea! Back to playing and with the next best thing to ftf, voice with boards. For the moment I am getting some games with an opponent from about 3 years back who is considerably stronger than I am. This tends to result in 'I can win if I am lucky or he is unlucky, lose marginally if luck evens out and lose badly if luck is his way'. He is very knowledgeable with the rules though so there will be very few losses due to misunderstandings. The scenario we are trying first is 'HF4 Liehr Launches' first from the 'Hatten in Flames' campaign so I also get to play on the lovely winterised map. Looks inviting. Setup I was given the attacking Germans. The setup restrictions mean that it's one  of those games where the placement and potential revealing of the U.S Tank Destroyers is absolutely key and though the Germans seem to have plenty of force to overwhelm the defenders this will be much harder than it looks. One thing to note is that this is a 1945 Scenario so my

ASL119 - Showdown in Syria

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 For the third time in a row I have a strongish infantry force defending against a combined arms attacking force. This time I am representing the Indian army with a mixed force of the 3/1 Punjab and 4/6 Rajpunta Rifles being attacked by the Vichy French 7eme Chasseurs de Africa in Syria. Setup was challenging mainly because I seem to have lost my Croix de Guerre overlay sheets and this game uses an enormous stream from them and due to me utterly misreading and cocking up the entire thing. The overlay was dealt with thanks to the TexasASL site and printed around 15 times until I managed to get the size correct (it's a bugger with such a big item). The setup cock ups weren't of course. Anyway Assuming two crossings over the river I blocked both with wire to make it extra difficult for vehicles to cross (the French vehicles cannot enter any of the other stream hexes) with the final wire blocking the semi-concealed approach to a risky outbuilding against the victory hex. The fortif